components/liquid-glass/

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feat

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fix

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idea

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Use shape and scheme for the defaults, as for the element, and className for sizing. Set --glass-blur or --glass-tint through Tailwind or the typed style prop; rim (a multiple of the default brightness) and rimWidth tune the edge; tint stains it a colour (tintAmount, 0 to 1, how much), or set --glass-stain on a parent to stain every glass inside. shape="surface" applies only the material.